18 ( +1 | -1 ) roland_lThe purpose of constructed endgame problems is to teach you a specific idea in its purist form. Positions from actual games are rarely as instructive IMO as they are not pure.
139 ( +1 | -1 ) Composed Studies ...have the advantage of being "to the point" and lacking extraneous features. Or may be designed to show a particular technique that the composer feels is important. Perhaps real games do add a certain 'realistic feel' to them tho and might be more of an aid to recognizing real life situations as they arise ?! Still it is possible to learn to take Study situations and look for them within your games, and view them as the Essential plus added/mitigating factors. Personally, I like Studies for learning endgames in general, but real games for learning the endgames that will arise out of my own openings so as to enhance recognition. And to provide a sense of "flow" thru the transition TO the endgame. A lot of games are won or lost in that transitional phase. (Yes Chuck, much like during every phase of the game ... I just feel transitions deserve more attention than they seem to be given. And like to study complete games for it. :) *** I like the Endgame Studies of Pal Benko, especially from his Chess Life columns. But recently learned that in addition, he is the one who has updated Reuben Fine's great book "Basic Chess Endings". Generally regarded as the most comprehensive work about endgames. With updates by Benko, its got to be fantastic now. One source for that is at ... www.chesscenter.com/shop/item4046.htm But there's much more from doing a Google on him. *** }8-)
28 ( +1 | -1 ) thanks ...I understand and appreciate the 'made up' end game problems that teach ideas and concepts. It just seems that some of them are more along the vein of 'you've never seen this one before, I DARE you to try and find the answer . mwhahahaha!!!'
43 ( +1 | -1 ) Could it be that....the positions that seem to say "I dare you to try and find the answer!" are chess problems rather than endgame studies? There's a real difference. The former are designed to be real stumpers and could very well look like nothing that would arise from real game play. Endgame studies, on the other hand, while hard, generally have some semblance to reality. ws